Comps+Questions

=**OVERVIEW OF QUESTIONS:** = 
 * **I. Question One: Context **
 * **II. Question Two: Pedagogical Framework **
 * **III. Question Three: Methodology **




 * I. Question One: Context **

There is a growing body of literature on games and learning. Despite this increase, many aspects of games and learning remain under-explored, such as the type of learning taking place in a game-like learning space called Place Out Of Time (POOT). For this section, describe POOT by outlining the characteristics inherent to POOT. In doing so, pay particular attention to the theory behind POOT, why these characteristics have been chosen, how these characteristics are intended to contribute to learning, and how it relates to the research on other similar games for learning .

Due to the interdisciplinary, multifaceted dimensions of game-based learning, it would be difficult to describe your pedagogical framework with one theory. Therefore, outline a pedagogical framework, guiding your work in game-based learning spaces, which draws from multiple disciplines and your own experience as a participant researcher.
 * II. Question Two: Pedagogical Framework **

With consideration to the material explored in question one and two, establish the criteria used to select your research methodologies. After outlining your selection criteria, describe the methodologies and discuss how the chosen methodologies align with the criteria.
 * III. Question Three: Methodology **